Showing posts with label editions. Show all posts
Showing posts with label editions. Show all posts

Friday, August 12, 2011

Rules Cyclopedia and OD&D

Here is a very interesting quote I discovered from Dave Arneson.  In his opinion, it appears, Rules Cyclopedia "Mentzer" D&D still qualifies as "OD&D".  Though I realize there are many legitimate differences, and each player or DM has his own reason for making distinctions, recent play of B/X and AD&D 1e support Dave's grouping.  I find that, at least according to the aspects I'm interested in, B/X, Mentzer, Holmes, and OD&D feel almost the same.  AD&D, on the other hand, has a distinctly different feel.

Here's the quote:

 Re: If you could own only one game, what would it
« Result #8 on Mar 2, 2009, 9:02pm »

D&D Rules Cyclopedia. I has almost everything set down for an OD&D game.
Harold Johnson is to be highly praised as the one responsible.

Dave Arneson
"Dark Lord of Game Design" 



 Linky

Thursday, July 14, 2011

Holmes Reviewing Moldvay D&D

Just in case you're interested and didn't see it, this is an awesome post of Dr. Holmes' (of the Holmes edition of D&D) review of the "new" Basic D&D set edited by Tom Moldvay.  B/X is still my favorite iteration of the game and it's fascinating to hear a predecessor discuss the changes that distinguish it.  If you love B/X, or just classic D&D in general, check it out.

Holmes Discusses B/X

Saturday, November 27, 2010

Swords and Wizardry: Is this rad?






I must admit, I've been ogling this from afar.  I also downloaded the free rules but haven't been able to read through them all yet.  Part of the appeal, for sure, is the appearance, but part is the promise of, perhaps, even greater simplicity of mechanics.  I have been a huge fan of Labyrinth Lord Core since I found it, and doubt that I will stray from using it.  Moldvay is way too ingrained in my mind to easily shift away.  I almost think that OD&D or one of the close systems like S&W might make that shift harder, because much would be similar and it would be more difficult to remember what exactly IS different.  But what of the one universal saving throw?  And other peculiarities of S&W?  Anyone have an opinion on those?

In actual play, I doubt there would be much difference, really, between S&W and my modified Labyrinth Lord Core.  Perhaps I'm just jonesin' for that boxed set. :) 

Wednesday, November 17, 2010

Standard Weapon Damage in Labyrinth Lord

As our Labyrinth Lord campaign evolves, I realize that we are really using the "Core" or B/X ruleset much more than the Advanced.  By that, I mean that originally we were going to be playing Advanced with some throwbacks to B/X: Advanced HD for characters, Advanced spell lists, etc.  From the B/X all we were using was race as class, basically.  Now that I look at it, though, we are really playing B/X-Core LL and making up our own additions to it.  The only thing we use from the Advanced companion is the higher HD.

More and more I see myself adding or modifying rules to be closer to OD&D, actually.  Much more is being decided by d6, for example.  Something I've been toying with for a while is switching to Standard Weapon Damage.  Mainly, I must admit, it's because I want some people to use daggers.  Haha.  That sounds stupid when I write it, but it's true.  I think they're cool and I want some dagger-love in my campaign.

Does anyone have experience with Standard Weapon Damage a la OD&D?  Positive experiences?  Negative experiences?

Friday, September 24, 2010

Yay! Call of Cthulhu 4th Edition!


I've been eyeing a copy of Call Cthulhu for a little while now.  I had mentioned it several times to my newbie players and we'd even talked about taking a week off of Labyrinth Lord close to Halloween to try it out.  And now...it is in my possession again!  Thanks to crafty ebay dealings, I've gotten a cheap copy of 4th edition for my own grubby hands.

Now some of you are no doubt saying, "No, no, Monk...4th edition kinda sucks!"  But have no fear, brothers.  The Monk knows about the suckage.  I know that Call of Cthulhu has like 7 editions, that the rules are practically identical in each, and that 4th edition is known for having less than perfect organization.  For those unfamiliar with the system, Chaosium uses the term "editions" in about the same way most publishers use the term "printings".  The content is almost always the same, save for a different adventure included here, or some more spells there.  The main difference is the art and layout.  In 4th edition, they decided to include the content of 2 sourcebooks with the core rules.  And basically they seem to have just pulled the bindings off and physically stuck the sourcebooks to the rule book.  No cohesive blending of chapters or anything.  Mish mash.

But beautiful, eerie, mish mash, brothers.  This edition is the first I owned, when I was 13, so I'll admit to some nostalgia, but I remember even at the time that I far preferred it to 5th edition.  Call of Cthulhu is a game that gathers much of its awesomeness from setting and mood.  And to me, 4th edition art and layout, even because of its choppiness, delivers that mood perfectly.  This is a manual hastily put together by investigators on the run.  Cartoony art?  No time for that when you've heard that another tiny New England town has dug up some nasty secrets.  

Lastly, CoC editions after the 4th all contain source material for playing the game in the modern setting.  I know I'm probably in the minority here again, but I hate modern setting CoC so much that I don't even want it in my rulebook at all.  As a 15 year old I wrote a long rambly note on the "feedback" card that came with the 5th edition, indicating numerous philosophical reasons why the modern setting sucked juebos.  In retrospect, while I stand by those reasons, I hope whoever got that feedback card just copied down the address and tossed it in the garbage.  Lots of people love the modern setting and that's totally cool.  I'm not one of them, so I'm the perfect person to enjoy a 4th edition scored from ebay!

More on CoC later, as I check it out again after all these years.  Anyone have a favorite edition?  One that you think sucks?